{"id":279,"date":"2018-03-10T14:09:52","date_gmt":"2018-03-10T14:09:52","guid":{"rendered":"http:\/\/gugenheimer.com\/?post_type=portfolio&#038;p=279"},"modified":"2018-03-10T14:39:10","modified_gmt":"2018-03-10T14:39:10","slug":"facedisplay-towards-asymmetric-multi-user-interaction-for-nomadic-virtual-reality","status":"publish","type":"portfolio","link":"https:\/\/gugenheimer.com\/?portfolio=facedisplay-towards-asymmetric-multi-user-interaction-for-nomadic-virtual-reality","title":{"rendered":"FaceDisplay: Towards Asymmetric Multi-User Interaction for Nomadic Virtual Reality"},"content":{"rendered":"<div  style='padding-bottom:10px; ' class='av-special-heading av-special-heading-h2    avia-builder-el-0  el_before_av_hr  avia-builder-el-first  '><h2 class='av-special-heading-tag '  itemprop=\"headline\"  >FaceDisplay: Towards Asymmetric Multi-User Interaction for Nomadic Virtual Reality<\/h2><div class='special-heading-border'><div class='special-heading-inner-border' ><\/div><\/div><\/div>\n<div   class='hr hr-default   avia-builder-el-1  el_after_av_heading  el_before_av_one_full '><span class='hr-inner ' ><span class='hr-inner-style'><\/span><\/span><\/div>\n<div class=\"flex_column av_one_full  flex_column_div av-zero-column-padding first  avia-builder-el-2  el_after_av_hr  el_before_av_hr  \" style='border-radius:0px; '><div  class='avia-image-container  av-styling-    avia-builder-el-3  avia-builder-el-no-sibling  avia-align-center '  itemprop=\"image\" itemscope=\"itemscope\" itemtype=\"https:\/\/schema.org\/ImageObject\"  ><div class='avia-image-container-inner'><div class='avia-image-overlay-wrap'><img class='avia_image' src='https:\/\/gugenheimer.com\/wp-content\/uploads\/2018\/03\/fancyNinja-1500x430.jpg' alt='' title='fancyNinja' height=\"430\" width=\"1500\"  itemprop=\"thumbnailUrl\"  \/><\/div><\/div><\/div><\/div><div   class='hr hr-default   avia-builder-el-4  el_after_av_one_full  el_before_av_textblock '><span class='hr-inner ' ><span class='hr-inner-style'><\/span><\/span><\/div><\/p>\n<section class=\"av_textblock_section \"  itemscope=\"itemscope\" itemtype=\"https:\/\/schema.org\/CreativeWork\" ><div class='avia_textblock  '   itemprop=\"text\" ><p>Mobile VR HMDs enable scenarios where they are being used in public, excluding all the people in the surrounding (Non-HMDUsers) and reducing them to be sole bystanders. We present FaceDisplay, a modified VR HMD consisting of three touch sensitive displays and a depth camera attached to its back. People in the surrounding can perceive the virtual world through the displays and interact with the HMD user via touch or gestures. To further explore the design space of FaceDisplay, we implemented three applications (FruitSlicer, SpaceFace and Conductor) each presenting different sets of aspects of the asymmetric co-located interaction (e.g. gestures vs touch). We conducted an exploratory userstudy (n=16), observing pairs of people experiencing two of the applications and showing a high level of enjoyment and social interaction with and without an HMD. Based on the findings we derive design considerations for asymmetric co-located VR applications and argue that VR HMDs are currently designed having only the HMD user in mind but should also include Non-HMD Users.<\/p>\n<\/div><\/section>\n<div class=\"flex_column av_one_half  flex_column_div av-zero-column-padding first  avia-builder-el-6  el_after_av_textblock  el_before_av_one_half  column-top-margin\" style='border-radius:0px; '><p><div  style='padding-bottom:10px; ' class='av-special-heading av-special-heading-h3    avia-builder-el-7  el_before_av_video  avia-builder-el-first  '><h3 class='av-special-heading-tag '  itemprop=\"headline\"  >Project Video<\/h3><div class='special-heading-border'><div class='special-heading-inner-border' ><\/div><\/div><\/div><br \/>\n<div  class='avia-video avia-video-16-9   av-lazyload-immediate  av-lazyload-video-embed  '   itemprop=\"video\" itemtype=\"https:\/\/schema.org\/VideoObject\"  data-original_url='https:\/\/www.youtube.com\/watch?v=giicl3sndg4' ><script type='text\/html' class='av-video-tmpl'><div class='avia-iframe-wrap'><iframe width=\"1500\" height=\"844\" src=\"https:\/\/www.youtube.com\/embed\/giicl3sndg4?feature=oembed&autoplay=0&loop=0&controls=1&mute=0\" frameborder=\"0\" allow=\"autoplay; encrypted-media\" allowfullscreen><\/iframe><\/div><\/script><div class='av-click-to-play-overlay'><div class=\"avia_playpause_icon\"><\/div><\/div><\/div><\/p><\/div><div class=\"flex_column av_one_half  flex_column_div av-zero-column-padding   avia-builder-el-9  el_after_av_one_half  el_before_av_one_full  column-top-margin\" style='border-radius:0px; '><div  style='padding-bottom:10px; ' class='av-special-heading av-special-heading-h3    avia-builder-el-10  avia-builder-el-no-sibling  '><h3 class='av-special-heading-tag '  itemprop=\"headline\"  >Talk<\/h3><div class='special-heading-border'><div class='special-heading-inner-border' ><\/div><\/div><\/div><\/div><div class=\"flex_column av_one_full  flex_column_div av-zero-column-padding first  avia-builder-el-11  el_after_av_one_half  avia-builder-el-last  column-top-margin\" style='border-radius:0px; '><p><div  style='padding-bottom:10px; ' class='av-special-heading av-special-heading-h3    avia-builder-el-12  el_before_av_textblock  avia-builder-el-first  '><h3 class='av-special-heading-tag '  itemprop=\"headline\"  >Publications<\/h3><div class='special-heading-border'><div class='special-heading-inner-border' ><\/div><\/div><\/div><br \/>\n<section class=\"av_textblock_section \"  itemscope=\"itemscope\" itemtype=\"https:\/\/schema.org\/CreativeWork\" ><div class='avia_textblock  '   itemprop=\"text\" ><p>Jan Gugenheimer, Evgeny Stemasov, Harpreet Sareen, and Enrico Rukzio. 2017. <strong>FaceDisplay: Towards Asymmetric Multi-User Interaction for Nomadic Virtual Reality<\/strong> In\u00a0<em>Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems<\/em>\u00a0(<strong>CHI &#8217;18<\/strong>).<\/p>\n<p>Jan Gugenheimer, Evgeny Stemasov, Harpreet Sareen, and Enrico Rukzio. 2017. <strong>FaceDisplay: Enabling Multi-User Interaction for Mobile Virtual Reality<\/strong>. In\u00a0<em>Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems<\/em>\u00a0(<strong>CHI EA &#8217;17<\/strong>). ACM, New York, NY, USA, 369-372. DOI: https:\/\/doi.org\/10.1145\/3027063.3052962<\/p>\n<\/div><\/section><\/p><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"","protected":false},"featured_media":280,"comment_status":"open","ping_status":"closed","template":"","tags":[31,30],"portfolio_entries":[28],"_links":{"self":[{"href":"https:\/\/gugenheimer.com\/index.php?rest_route=\/wp\/v2\/portfolio\/279"}],"collection":[{"href":"https:\/\/gugenheimer.com\/index.php?rest_route=\/wp\/v2\/portfolio"}],"about":[{"href":"https:\/\/gugenheimer.com\/index.php?rest_route=\/wp\/v2\/types\/portfolio"}],"replies":[{"embeddable":true,"href":"https:\/\/gugenheimer.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=279"}],"version-history":[{"count":0,"href":"https:\/\/gugenheimer.com\/index.php?rest_route=\/wp\/v2\/portfolio\/279\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gugenheimer.com\/index.php?rest_route=\/wp\/v2\/media\/280"}],"wp:attachment":[{"href":"https:\/\/gugenheimer.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=279"}],"wp:term":[{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gugenheimer.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=279"},{"taxonomy":"portfolio_entries","embeddable":true,"href":"https:\/\/gugenheimer.com\/index.php?rest_route=%2Fwp%2Fv2%2Fportfolio_entries&post=279"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}